About Me

My name is Austin Heinrich. I'm a developer from the Canadian prairies interested in web development, building video games, machine learning and AI, and basically whatever else crosses my path. I write about those things, my life, and worldbuilding.
I am currently working on some stuff! I am writing a mod for Paradox Studio's Stellaris and I am making a God game utilizing LLM-powered agents. I'll talk about them more here when I have a Projects section.
Otherwise, I work for Andgo Systems out of Saskatoon, Canada. We make absence management software.
I am a techno-optimistTechnology is key to human flourishing. The smallest projects can provide immense value to the right human.
If you want to reach out to me, feel free to do so through any of these channels:
- Find my code on GitHub
- Connect with me on LinkedIn
- Email me at austinwheinrich@gmail.com
- Connect with me on X or Bluesky
About this Website
The name of this website is an old (and current) screen name I've used since the days of playing Runescape in my
elementary school's computer lab at lunch. I liked the letter X, as it is a cool letter, but that was too short
for a user name -- so I did the sensible thing and added a weird suffix to it. Voila, xarillian
was
born. I've since stopped playing Runescape; the core gameplay never really resonated with me, but it continues to haunt
me in mentions from friends and colleagues.
This site is built with Flask and HTMX; it's trying to be minimalist in design and technologically while still being just a touch dramatic (fun fact, it even has continuous deployment through AWS). Flask provides a lightweight Python framework that gets out of the way, while HTMX allows for dynamic content without the overhead of a full JavaScript framework. The source code can be found on my GitHub.